During the development of Warhammer 40K Speed Freeks I was responsible for modelling and texturing the Shokkjump Dragsta Snakebites, Maintaining the iconic silhouette of the original miniature while blending it with Snakebites specific design elements.
I also textured it through a combination of hand painting and a smart material.
If you haven't already, check out the game on steam and join us in the WAAAGH!